As for EA that’s a different story. Even from the beginning they enjoyed a large portion of fame and also having a big share of trouble. The once bad now good (don’t worry I’m going to explain in the next paragraph) people at EA don’t really give their fame to one franchise or series in particular but its the sheer number of games produced under EA’s wing that gave it such a recurring name in the gaming industry.
Although being the newer of the two by 3 years it had a steadier start-up, having games such as these never hurt:
- the Sims
- Medal of Honor
- and any sport ever (thanks to subsidiary EA sports)
though it wasnt always sunshine and lollipops, during the late 90’s the name “EA” was a design houses worst nightmare. This being because it was swallowing up companies like a 12 year old swallowed MnMs. Westwood , Irrational Games, Mythic Entertainment, BioWare, Pandemic Studios and many more were just fodder in the way of EA’s dream of apparently owning the world.
But having too much of a good thing isn’t really as good as it sounds. People started to revolt and protest against their new masters and eventually this lead to a complete re-haul of the management system. This made the, now, in-house software producers more content and willing to work.
Currently sporting triple A titles like; Command and Conquer, Need for speed, spore, Dragon Age, Crysis, Bulletstorm, Rock band, Deadspace and (most importantly right now) Battlefield [of which the 3 is looking to be THE game to bring COD off its mighty high throne as best selling entertainment thing EVER], I’d say they pretty much got themselves back on their feet.. and more!