An indie game by the name “Cthulhu Saves the World” (which is a brilliant one at that, incorporating brilliant RPG elements with humour and a gripping storyline) has sold more cyber “units” in 6 days on steam then on a whooping 18 moths on 360’s XBLIG (xboxlive indie games) channel.
With modern-day gamers more likely to be connected to the internet (and their home rather then stores) digital distribution has soared in the past few years, and other major players are trying to move in on this very efficient way of selling their swag. To put it into perspective Valve has said it makes more profit per employee then the tech colossus’ Apple and Google. (no values cos well… its Valve. They don’t tell us anything about this stuff)
With EA (look trying to out compete someone else) setting up its new origin service (previously the flawed “EA store”) they are using quite a lot of marketing brunt and such to promote it and become as profitable as steam.
Should Valve be weary of this new threat? or will their very strong fan base be loyal and snuff out the competition? Tell us what you think in the comments section bellow.